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Gtx 960 driver update 2016
Gtx 960 driver update 2016










GL_ARB_tessellation_shader (OpenGL 4.0).GL_ARB_sparse_texture_clamp (OpenGL 4.5).GL_ARB_shading_language_packing (OpenGL 4.1).GL_ARB_shading_language_include (OpenGL 3.2).GL_ARB_shading_language_420pack (OpenGL 4.2).GL_ARB_shader_viewport_layer_array (OpenGL 4.5).GL_ARB_shading_language_100 (OpenGL 2.0).GL_ARB_shader_texture_image_samples (OpenGL 4.5).GL_ARB_shader_storage_buffer_object (OpenGL 4.3).GL_ARB_shader_image_load_store (OpenGL 4.2).GL_ARB_shader_draw_parameters (OpenGL 4.3).GL_ARB_shader_bit_encoding (OpenGL 3.3).GL_ARB_shader_atomic_counters (OpenGL 4.2).GL_ARB_shader_atomic_counter_ops (OpenGL 4.5).GL_ARB_separate_shader_objects (OpenGL 4.1).GL_ARB_seamless_cubemap_per_texture (OpenGL 4.3).GL_ARB_robust_buffer_access_behavior (OpenGL 4.3).GL_ARB_query_buffer_object (OpenGL 4.4).GL_ARB_program_interface_query (OpenGL 4.3).GL_ARB_post_depth_coverage (OpenGL 4.5).GL_ARB_pixel_buffer_object (OpenGL 2.1).GL_ARB_pipeline_statistics_query (OpenGL 4.5).GL_ARB_parallel_shader_compile (OpenGL 4.5).GL_ARB_multi_draw_indirect (OpenGL 4.3).GL_ARB_map_buffer_alignment (OpenGL 4.2).GL_ARB_internalformat_query2 (OpenGL 4.3).GL_ARB_internalformat_query (OpenGL 4.2).GL_ARB_indirect_parameters (OpenGL 4.3).GL_ARB_get_texture_sub_image (OpenGL 4.5).GL_ARB_framebuffer_no_attachments (OpenGL 4.3).GL_ARB_fragment_shader_interlock (OpenGL 4.5).GL_ARB_fragment_program_shadow (OpenGL 1.3).GL_ARB_fragment_layer_viewport (OpenGL 4.3).GL_ARB_fragment_coord_conventions (OpenGL 3.2).GL_ARB_explicit_uniform_location (OpenGL 4.3).GL_ARB_explicit_attrib_location (OpenGL 3.3).GL_ARB_ES3_2_compatibility (OpenGL 4.5).GL_ARB_ES3_1_compatibility (OpenGL 4.5).GL_ARB_draw_elements_base_vertex (OpenGL 3.2).GL_ARB_direct_state_access (OpenGL 4.5).GL_ARB_conditional_render_inverted (OpenGL 4.5).GL_ARB_compute_variable_group_size (OpenGL 4.3).GL_ARB_compressed_texture_pixel_storage (OpenGL 4.2).GL_ARB_clear_buffer_object (OpenGL 4.3).GL_ARB_blend_func_extended (OpenGL 3.3).GLSL (OpenGL Shading Language) Version: 4.50 NVIDIA OpenGL renderer: GeForce GTX 960/PCIe/SSE2 The complete list of all OpenGL extensions exposed for a GeForce GTX 960 on Win10 64-bit R364.47 is an OpenGL 4.5, OpenCL 1.2 and Vulkan 1.0.4 driver and exposes 381 OpenGL extensions including two new ones: R364.47 WHQL cause crashes on some systems with multiple monitors and have been replaced by R364.51 BETA. More information about R364.47 can be found HERE. R364.47 is also the first WHQL driver with Vulkan support. NVIDIA has published a new set of Windows certified graphics drivers that bring various optimizations for for Tom Clancy’s The Division, Hitman, Need for Speed, Ashes of the Singularity, and Rise of the Tomb Raider.












Gtx 960 driver update 2016